Significant Minecraft Update Available In Europe, Soon In North America
Posted by chat Annette and Ashley www.shensugor.com on December 20th, 2014 | 1 Comment | Tags: MineCraft
4J Studios revealed that a significant content update to Minecraft on PlayStation platforms has gone live in Europe today. Among a load of other things, the 1.12 update adds horses to the game. You can find an extensive patch log for each version of Minecraft on PlayStation below:
Changes and Additions:-
- Name Tag
– Added new items
- Hardened Clay
- Stained Clay
- Block of Coal
- Hay Bale
- Activator Rail
- Block of Redstone
- Daylight Sensor
- Dropper
- Hopper
- Minecart with Hopper
- Minecart with TNT
- Redstone Comparator
- Weighted Pressure Plate
- Beacon
- Trapped Chest
- Firework Rocket
- Firework Star
- Nether Star
- Lead
- Horse Armor
- Horse Spawn Egg
– Added new Mobs
- Wither
- Wither Skeletons
- Witches
- Bats
- Horses
- Donkeys
- Mules
– Added new terrain generation features – Witch Huts.
– Replaced the Tutorial World with a new world containing some new mini-tutorials for the new functionality.
– Added Beacon interface.
– Added Horse interface.
– Added Hopper interface.
– Added Fireworks – Fireworks interface is accessible from the Crafting Table when you have the ingredients to craft a Firework Star or Firework Rocket.
– Added ‘Adventure Mode’ – You can only break blocks with the correct tools.
– Added lots of new sounds.
– Mobs, items and projectiles can now pass through portals.
– Repeaters can now be locked by powering their sides with another Repeater.
– Zombies and Skeletons can now spawn with different weapons and armor.
– New death messages.
– Name mobs with a Name Tag, and rename containers to change the title when the menu is open.
– Bonemeal no longer instantly grows everything to full size, and instead randomly grows in stages.
– A Redstone signal describing the contents of Chests, Brewing Stands, Dispensers and Jukeboxes can be detected by placing a Redstone Comparator directly against them.
– Dispensers can face in any direction.
– Eating a Golden Apple gives the player extra “absorption” health for a short period.
– The longer you remain in an area the harder the monsters that spawn in that area will be.
– New Game and Host options (Daylight Cycle, Keep Inventory, Mob options, Tile drop and a Regeneration option)Change log for Patch 1.11 – December 20th 2014
Additions:-
– Added the trial Festive Mash-up Pack.
Changes and Additions:-
– Added new items
- Hardened Clay
- Stained Clay
- Block of Coal
- Hay Bale
- Activator Rail
- Block of Redstone
- Daylight Sensor
- Dropper
- Hopper
- Minecart with Hopper
- Minecart with TNT
- Redstone Comparator
- Weighted Pressure Plate
- Beacon
- Trapped Chest
- Firework Rocket
- Firework Star
- Nether Star
- Lead
- Horse Armor
- Name Tag
- Horse Spawn Egg
– Added new Mobs
- Wither
- Wither Skeletons
- Witches
- Bats
- Horses
- Donkeys
- Mules
– Added new terrain generation features – Witch Huts.
– Replaced the Tutorial World with a new world containing some new mini-tutorials for the new functionality.
– Added Beacon interface.
– Added Horse interface.
– Added Hopper interface.
– Added Fireworks – Fireworks interface is accessible from the Crafting Table when you have the ingredients to craft a Firework Star or Firework Rocket.
– Added ‘Adventure Mode’ – You can only break blocks with the correct tools.
– Added lots of new sounds.
– Mobs, items and projectiles can now pass through portals.
– Repeaters can now be locked by powering their sides with another Repeater.
– Zombies and Skeletons can now spawn with different weapons and armor.
– New death messages.
– Name mobs with a Name Tag, and rename containers to change the title when the menu is open.
– Bonemeal no longer instantly grows everything to full size, and instead randomly grows in stages.
– A Redstone signal describing the contents of Chests, Brewing Stands, Dispensers and Jukeboxes can be detected by placing a Redstone Comparator directly against them.
– Dispensers can face in any direction.
– Eating a Golden Apple gives the player extra “absorption” health for a short period.
– The longer you remain in an area the harder the monsters that spawn in that area will be.
– New Game and Host options (Daylight Cycle, Keep Inventory, Mob options, Tile drop and a Regeneration option)Change log for Patch 1.11 – December 20th 2014
Additions:-
– Added the trial Festive Mash-up Pack.
– Added World Resize option.
Changes and Additions:-
– Added new items
- Hardened Clay
- Stained Clay
- Block of Coal
- Hay Bale
- Activator Rail
- Block of Redstone
- Daylight Sensor
- Dropper
- Hopper
- Minecart with Hopper
- Minecart with TNT
- Redstone Comparator
- Weighted Pressure Plate
- Beacon
- Trapped Chest
- Firework Rocket
- Firework Star
- Nether Star
- Lead
- Horse Armor
- Name Tag
- Horse Spawn Egg
– Added new Mobs
- Wither
- Wither Skeletons
- Witches
- Bats
- Horses
- Donkeys
- Mules
– Added new terrain generation features – Witch Huts.
– Replaced the Tutorial World with a new world containing some new mini-tutorials for the new functionality.
– Added Beacon interface.
– Added Horse interface.
– Added Hopper interface.
– Added Fireworks – Fireworks interface is accessible from the Crafting Table when you have the ingredients to craft a Firework Star or Firework Rocket.
– Added ‘Adventure Mode’ – You can only break blocks with the correct tools.
– Added lots of new sounds.
– Mobs, items and projectiles can now pass through portals.
– Repeaters can now be locked by powering their sides with another Repeater.
– Zombies and Skeletons can now spawn with different weapons and armor.
– New death messages.
– Name mobs with a Name Tag, and rename containers to change the title when the menu is open.
– Bonemeal no longer instantly grows everything to full size, and instead randomly grows in stages.
– A Redstone signal describing the contents of Chests, Brewing Stands, Dispensers and Jukeboxes can be detected by placing a Redstone Comparator directly against them.
– Dispensers can face in any direction.
– Eating a Golden Apple gives the player extra “absorption” health for a short period.
– The longer you remain in an area the harder the monsters that spawn in that area will be.
– New Game and Host options (Daylight Cycle, Keep Inventory, Mob options, Tile drop and a Regeneration option)Change log for Patch 1.11 – December 20th 2014
Additions:-
– Added the trial Festive Mash-up Pack.
– Added World Resize option.
4J hopes to share news about when this update goes live in North America sometime early next week. We’ll update this post when it happens.