Munch on a new patch for Oddworld: Munch’s Oddysee HD for PS3
Posted by Nick K on February 18th, 2014 | 1 Comment | Tags: Munch's Oddysee HD
JAW Ltd has just issued a long awaited update to Munch’s Oddysee HD for PS3 that addresses a lot of outstanding issues. Players can finally inverted their controls and more importantly, measures have been taken to ensure save data saves appropriately and does not become corrupted.
The update brings the title version to 1.01 and weighs in at 254MB. Take a look at the entire list of changes provided by the caring people at Just Add Water:
- Fixed menu movie being blank just after exit
- Enabled fade for gamespeak UI screens and fixed button images not fading correctly
- Added fixed sound effects (removed clicking)
- Added new slate screen image (removed sobe vendo)
- Fixed potential crash getting renderer when application has already been removed
- Fixed crash in actor pools (were not getting deleted between levels leading to bad pointers)
- Added support for tweaking water level (to fix water z-fighting)
- Added invert look option and UI to change it
- Added fixed Glukkon model
- Fixed blank movie when not enough memory for movie player
- Reduced audio cache size to save memory
- Pushed near plane on level 2 to stop vendo sign z-fighting
- Reduced memory fragmentation
- Fixed save icon not working when all slots are full
- Fixed save error message
- Fixed PS Store age check
- Added save blocking for 3 sec. after getting into a level to prevent corrupt save data
- Added fix to make sure save games finish saving when exit is selected from the pause menu
- Fixed low health texture being set in wrong texture slot resulting in wrong texture on landscape
- Fixed issues with corrupted terrain textures
- Fixed “I Regrow Nothing” trophy
- Fixed “Sligicide” trophy
- Fixed “Mineswimmer” trophy
[Source: Oddworld Inhabitants]