Furmins coming to Vita from Super Stardust developer Housemarque
Posted by Nick K on September 25th, 2013 | 3 Comments | Tags: Furmins
The Housemarque developed Furmins is a physics based puzzle game previously released for iOS devices. Beatshapers, known for games like Breakquest Evolution and Canabalt, is publishing the title for PlayStation Vita this October.
In case you don’t have an iOS device to be able to play the game right now, for which there is a demo as well, it’s described as having 108 levels within nine worlds including DLC. Expect HD visuals specifically recalibrated for the Vita’s larger screen.
As a challenging physics puzzle game, Furmins is the obvious choice for demanding fans of the genre owning a PS Vita, says Ilari Kuittinen, CEO Housemarque.
Furmins is all about guiding adorable little creatures through a puzzling maze of bumpers, conveyor belts, and a variety of obstructions that can even cause a chain reaction. All the level objects are moved around in real-time with the goal of getting to a basket to finish the level. He puts the Furmins in the basket.
Controls include using the front touch screen remaining on par with the iOS version. Exclusive to the Vita is use of the rear touch pad, 12 trophies to unlock, and online leaderboards. Alexey Menshikov, CEO at Beatshapers, says this about the project:
We are really excited to work with such an acclaimed developers like Housemarque team and have Furmins in our PSN publishing portfolio.We know each other many years and now both of teams brings its best to release this awesome game to PlayStation®Vita.
Visit the game’s official website for more information or follow Beatshapers, Housemarque and Furmins on Twitter.