Ben Goes To Eurogamer Expo: Sound Shapes
Posted by Ben on September 25th, 2011 | 0 Comments | Tags: PSVita , Sound Shapes
I was pleasantly surprised to see a card for Sound Shapes emerge in my que for the Vita this morning. After a 10 minute session, it appears Sound Shapes is now my biggest reason for wanting to buy a Vita day 1.
A musical platformer, the simple art style of the game only serves to highlight just how wonderfully immersive a game it is. The core concept is wonderfully executed, with every block collected in a level adding to the overall musical score. I was happily bounding along, adding instrumentation to the overall sound of the game, when the experience was made all the sweeter by noticing that the world even reacts to the music. Lasers shoot on the beat, so you have to jump on the off beat to get through them unscathed. The way music and design work together here really is top notch, and I think I barely scratched the surface of what is possible in the game.
Then, I got to play around with the level editor. Goodness me, it really is powerful. It feels akin to the tools in LittleBigPlanet, where you know that every level in the game could be made in this very same editor. It’s an utterly wonderful thing to experience, placing blocks around a stage, and listening to the sound form around your ears. I made an awesome beat, and handed it to the guy showing me the game to complete my session with it. I think he liked what I had created.